Mindblown: a blog about philosophy.

  • Octree implementation

    In this page, I’m going to expose the work done and the results acquired trying to implement a space partitioning system to optimize intersections in a tridimensional space. This project have been done in less than 8 weeks for the class «Engine Algorithms» that I have coursed in my exchange to Saxion Univeristy during 2018. […]

  • C.P.A.N.G.

  • Orillas de exilio

    Orillas de exilio (Shores of exile) is the narrative design of a game made for my class of «Narrative». This game is a game about a travel. A travel from Syria to Europe os a boy who has to live all the suffering that it (sadly) involves. In the game, Nathan, the main character, distorts […]

  • Interactive Visualization for Serious Games – Investigation Project Scholarship

    Car Configurator tries to explore the possibility of creating an application developed in Unity that integrates both Augmented Reality (AR) and Virtual Reality (VR). This is a project did for the Institute of new imaging technologies of the Jaume I University in Spain as part of an Investigation Project Scholarship. In addition, as part of the […]

  • Heightfield Fluids – WebGL

    In my class of «Characters and Animation», we learn about the fluid simulation called: Heightfield Fluids. I was really interested in this so I decided to code a really simple project to implement the algorithm and see it working. This is a really personal project that I did for curiosity in less than a week […]

  • Low Poly Planet – WebGL

    I love graphics programming. That’s a fact. At the end of our Computer Graphics class, we had to do a simple project in WebGL. I codded a low poly planet. This planet has a day/night cycle implemented with a movable light, animated textures in the water of the river and a skybox to simulate the […]

  • Singularity

    Singularity is a King of the Hill game. Played with two players using gamepad controllers. Players try to reach a critical mass, to explode and kill themselves, by controlling a center point. The objective is to suppress your opponent long enough to reach critical mass. This game has been done with PyGame for the Shawnee […]

  • Bottle Splash

  • Lemon Blade

    This is the story of a ninja lemon called San, repudiated by his clan, the Makedonia, who does not recognizes him like a fruit. Now, cursed by the ancestors of the family, he has to survive in the world of the frutiespirit every midnight, when the ghosts of his clan appear and come to haunt […]

  • TreeNork

    Because everyone loves the bad guys of the games… TreeNork is an exploration and puzzles 2D video game. It is characterized by having a naturalistic aesthetic with a false 3D view (isometry) and a story that will situate us in the role of the antagonist.As the player, you have to investigate the world around you […]

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