Low Poly Planet – WebGL

I love graphics programming. That’s a fact. At the end of our Computer Graphics class, we had to do a simple project in WebGL.

I codded a low poly planet. This planet has a day/night cycle implemented with a movable light, animated textures in the water of the river and a skybox to simulate the space between others implementations.

Here I leave you the project to take a look at it! (Use the mouse to move the point of view and  shift+mouse up/down to change the zoom)

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